When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.)Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
Whenever Sungold Sentinel enters or attacks, exile up to one target card from a graveyard.Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
: Add one mana of any color.: Add two mana of any one color. Spend this mana only to cast spells from your graveyard., , Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand.
When Tovolar's Huntmaster enters, create two 2/2 green Wolf creature tokens.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Whenever Tovolar's Packleader enters or attacks, create two 2/2 green Wolf creature tokens.: Another target Wolf or Werewolf you control fights target creature you don't control.Nightbound (If...
If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters.Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power.Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
First strikeAt the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Enchant playerAs Curse of Silence enters, choose a card name.Spells with the chosen name enchanted player casts cost more to cast.Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.
First strikeAt the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.