Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.Flashback—, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
First strikeWard (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Disturb (You may cast this card from your graveyard transformed for its disturb cost.)Flying, first strikeEach creature you control has ward . (Whenever it becomes the target of a spell or ability an opponent...
, , Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card., Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.)Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.Daybound (If a player casts no spells during their own turn, it becomes night next turn.): Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.: Creatures you control get +2/+0 until end of turn.Nightbound (If a player casts at least two spells during their own...
Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Enchant playerWhenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them.
Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ward—Discard a card.Whenever Graveyard Trespasser enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Ward—Discard a card.Whenever Graveyard Glutton enters or attacks,...