Innistrad: Midnight Hunt

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[W][B] Can't Stay Away - Foil

MID#213#F
Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

[rare] rare

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[1][R][W] Sunrise Cavalier

MID#244#N
Trample, hasteIf it's neither day nor night, it becomes day as Sunrise Cavalier enters.Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

[uncommon] uncommon

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[1][R][W] Sunrise Cavalier - Foil

MID#244#F
Trample, hasteIf it's neither day nor night, it becomes day as Sunrise Cavalier enters.Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

[uncommon] uncommon

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[4][G] Tireless Hauler // Dire-Strain Brawler

MID#203#N
VigilanceDaybound (If a player casts no spells during their own turn, it becomes night next turn.)VigilanceNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

[common] common

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[4][G] Tireless Hauler // Dire-Strain Brawler - Foil

MID#203#F
VigilanceDaybound (If a player casts no spells during their own turn, it becomes night next turn.)VigilanceNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

[common] common

Innistrad: Midnight Hunt

7 Kč
2 skladem

[R][G] Kessig Naturalist // Lord of the Ulvenwald

MID#310#N
Whenever Kessig Naturalist attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Other Wolves and Werewolves you control get +1/+1.Whenever Lord of the Ulvenwald attacks, add or . Until end of turn, you don't lose this mana as steps...

[uncommon] uncommon

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[2][W] Borrowed Time

MID#6#N
When Borrowed Time enters, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.

[uncommon] uncommon

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[2][G] Briarbridge Tracker

MID#361#N
Vigilance (Attacking doesn't cause this creature to tap.)When Briarbridge Tracker enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")As long as you control a token, Briarbridge Tracker gets +2/+0.

[rare] rare

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[3][B] Bat Whisperer

MID#86#N
When Bat Whisperer enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.

[common] common

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[3][B] Bat Whisperer - Foil

MID#86#F
When Bat Whisperer enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.

[common] common

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[1][U][R] Vadrik, Astral Archmage

MID#248#N
If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters.Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power.Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.

[rare] rare

Innistrad: Midnight Hunt

7 Kč
Vyprodáno
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