: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.Daybound (If a player casts no spells during their own turn, it becomes night next turn.): Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.: Creatures you control get +2/+0 until end of turn.Nightbound (If a player casts at least two spells during their own...
: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.Daybound (If a player casts no spells during their own turn, it becomes night next turn.): Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.: Creatures you control get +2/+0 until end of turn.Nightbound (If a player casts at least two spells during their own...
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)Draw a card.
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)Draw a card.
TrampleDaybound (If a player casts no spells during their own turn, it becomes night next turn.)TrampleNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
TrampleDaybound (If a player casts no spells during their own turn, it becomes night next turn.)TrampleNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingIf Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingIf Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.
: Add one mana of any color.: Add two mana of any one color. Spend this mana only to cast spells from your graveyard., , Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand.
: Add one mana of any color.: Add two mana of any one color. Spend this mana only to cast spells from your graveyard., , Exile Rootcoil Creeper: Return target card with flashback you own from exile to your hand.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays...