Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
When Shipwreck Sifters enters, draw a card, then discard a card.Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
When Shipwreck Sifters enters, draw a card, then discard a card.Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
Target creature's owner puts it on their choice of the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Target creature's owner puts it on their choice of the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.