Innistrad: Midnight Hunt

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[3][U] Firmament Sage - Foil

MID#53#F
If it's neither day nor night, it becomes day as Firmament Sage enters.Whenever day becomes night or night becomes day, draw a card.

[uncommon] uncommon

Innistrad: Midnight Hunt

7 Kč
Poslední kus skladem!

[G] Deathbonnet Sprout // Deathbonnet Hulk

MID#181#N
At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.)At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on...

[uncommon] uncommon

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[4][G] Candlelit Cavalry

MID#175#N
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

[common] common

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[4][G] Candlelit Cavalry - Foil

MID#175#F
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

[common] common

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[4][R] Village Watch // Village Reavers

MID#297#N
HasteDaybound (If a player casts no spells during their own turn, it becomes night next turn.)Wolves and Werewolves you control have haste.Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

[uncommon] uncommon

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[U] Larder Zombie

MID#58#N
DefenderTap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

[common] common

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[U] Larder Zombie - Foil

MID#58#F
DefenderTap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

[common] common

Innistrad: Midnight Hunt

7 Kč
Vyprodáno

[1][U] Suspicious Stowaway // Seafaring Werewolf

MID#80#N
Suspicious Stowaway can't be blocked.Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Seafaring Werewolf can't be blocked.Whenever Seafaring Werewolf deals combat damage to a player, draw a card.Nightbound (If a player...

Innistrad: Midnight Hunt

[rare] rare

7 Kč
Vyprodáno

[2][G] Dawnhart Mentor

MID#300#N
When Dawnhart Mentor enters, create a 1/1 white Human creature token.Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

[uncommon] uncommon

Innistrad: Midnight Hunt

7 Kč
Vyprodáno
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