Whenever Cave People attacks, it gets +1/-2 until end of turn., : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
TrampleDuring your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Enchant creatureWhen Paralyze enters, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap the creature.
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.