When Elven Bow enters, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.Equipped creature gets +1/+2 and has reach.Equip
Enchant permanentWhen Faith's Fetters enters, you gain 4 life.Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
FlyingWhen Wispweaver Angel enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
, , Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
FlyingWhen Augury Owl enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When Berg Strider enters, tap target artifact or creature an opponent controls. If was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ( is mana from a snow source.)