(As this Saga enters and after your draw step, add a lore counter.)I, II — Each opponent loses 1 life and you gain 1 life.III — Exile this Saga, then return it to the battlefield transformed under your control.MenaceVehicles you control have menace. (They can't be blocked except by two or more creatures.)
Choose one —• Put two +1/+1 counters on target creature you control.• Put two lore counters on target Saga you control. The next time one or more enchantment creatures you control enter this turn, each enters with two additional +1/+1 counters on it.
Choose one —• Put two +1/+1 counters on target creature you control.• Put two lore counters on target Saga you control. The next time one or more enchantment creatures you control enter this turn, each enters with two additional +1/+1 counters on it.
(As this Saga enters and after your draw step, add a lore counter.)I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.III — Exile this Saga, then return it to the battlefield transformed under your control.Vigilance, haste
(As this Saga enters and after your draw step, add a lore counter.)I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.III — Exile this Saga, then return it to the battlefield transformed under your control.Vigilance, haste
Enchant artifact or creatureWhen Awakened Awareness enters, put X +1/+1 counters on enchanted permanent.As long as enchanted permanent is a creature, it has base power and toughness 1/1.
Enchant artifact or creatureWhen Awakened Awareness enters, put X +1/+1 counters on enchanted permanent.As long as enchanted permanent is a creature, it has base power and toughness 1/1.
(As this Saga enters and after your draw step, add a lore counter.)I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.II — Creatures you control get +1/+0 until end of turn.III — Exile this Saga, then return it to the battlefield transformed under your control.Trample, haste
(As this Saga enters and after your draw step, add a lore counter.)I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.II — Creatures you control get +1/+0 until end of turn.III — Exile this Saga, then return it to the battlefield transformed under your control.Trample, haste
HasteWhenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
HasteWhenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
Whenever Mukotai Soulripper attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on Mukotai Soulripper and it gains menace until end of turn.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)