Flip a coin. If heads, search your discard pile for 2 Fire Energy cards and attach them to Charizard (1 if there is only 1).You may discard a Fire Energy card attached to Charizard. If you do, choose 1 of your opponent's Benched Pokémon and do 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
As often as you like during your turn, you may move an Energy card attached to 1 of your Pokémon to Dragonite ex. This power can't be used if Dragonite ex is affected by a Special Condition.Discard a Water Energy card and a Lightning Energy card attached to Dragonite ex.Flip a coin. If tails, this attack does nothing.
Flip a coin until you get tails. For each heads, search your discard pile for a basic Energy card and attach it to Rayquaza ex.Discard either all Fire Energy or all Lightning Energy attached to Rayquaza ex. This attack does 40 damage times the amount of Fire or Lightning Energy discarded.
As long as Plusle is your Active Pokémon, whenever your other Active Pokémon, if any, attacks, you may use Cheer On after the first attack (you still need the necessary Energy to use Cheer On). You can't use Cheer On more than once in this way even if your other Active Pokémon has the Chain of Events Poké-Body.Remove 1 damage counter from each of your...
Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)Golem ex does 50 damage to itself.
As long as Ampharos ex is in play, whenever your opponent attaches an Energy card to his or her Pokémon from hand, put 1 damage counter on that Pokémon. You can't put more than 1 damage counter even if there is more than 1 Ampharos ex in play.Flip a coin. If heads, this attack does 40 damage plus 30 more damage. If tails, the Defending Pokémon is now...
Once during your turn (before your attack), if Salamence is your Active Pokémon, you may switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This power can't be used if Salamence is affected by a Special Condition.Flip a coin. If heads, prevent all effects of an attack,...
Whenever Flygon would be damaged by your opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 20.Flip a coin. If tails, discard an Energy card attached to Flygon.