When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control.Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)When this Vehicle enters, target creature you control gains indestructible until end of turn.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)When this Vehicle enters, target creature you control gains indestructible until end of turn.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
FlyingWhenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control.
FlyingWhenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control.
When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)Equipped creature gets +1/+1 and has flying.Equip
When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)Equipped creature gets +1/+1 and has flying.Equip
Return up to one target permanent card from your graveyard to your hand.Create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
Return up to one target permanent card from your graveyard to your hand.Create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
Flying, vigilanceWhen Momo leaves the battlefield, choose one —• Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")• Put a +1/+1 counter on target creature you control.• Scry 2.
At the beginning of your first main phase, choose one that hasn't been chosen and you lose 2 life —• Draw a card.• Put a +1/+1 counter on Zuko.• Add .• Exile Zuko, then return him to the battlefield under an opponent's control.
Whenever you cast a noncreature spell, create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card."): Until end of turn, target artifact token you control becomes a 3/1 Construct artifact creature with flying.
The owner of target creature or enchantment puts it into their library second from the top or on the bottom. You create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
The owner of target creature or enchantment puts it into their library second from the top or on the bottom. You create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.")
June can't be blocked as long as you've drawn two or more cards this turn., Sacrifice another creature: Create a Clue token. Activate only during your turn. (It's an artifact with ", Sacrifice this token: Draw a card.")
June can't be blocked as long as you've drawn two or more cards this turn., Sacrifice another creature: Create a Clue token. Activate only during your turn. (It's an artifact with ", Sacrifice this token: Draw a card.")
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add . This mana lasts until end of combat.): This creature gets +1/+0 until end of turn.
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add . This mana lasts until end of combat.): This creature gets +1/+0 until end of turn.