Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Remove a fade counter from Jolting Merfolk: Tap target creature.
If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.All creatures get -2/-2 until end of turn.
Enchant creatureFading 1 (This enchantment enters with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Enchanted creature gets +3/+2.When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.), Remove a fade counter from Woodripper: Destroy target artifact.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.), : Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.
, , Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)Rusting Golem's power and toughness are each equal to the number of fade counters on it.