Storm (When you cast this spell, copy it for each spell cast before it this turn.)Exile an instant or sorcery card with mana value 3 or less from your graveyard at random. You may cast it without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Enchant creatureWhen this Aura enters, put a +1/+1 counter on enchanted creature.Whenever enchanted creature attacks, double the number of +1/+1 counters on it.
Flying (This creature can't be blocked except by creatures with flying or reach.)At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on this creature and draw a card. (Damage causes loss of life.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)When Katara enters, put a +1/+1 counter on each other creature you control.
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)Return up to two target creatures to their owners' hands. Draw two cards.
Flying (This creature can't be blocked except by creatures with flying or reach.)Vigilance (Attacking doesn't cause this creature to tap.)Other creatures you control have vigilance.
Choose three. You may choose the same mode more than once.• Fiery Confluence deals 1 damage to each creature.• Fiery Confluence deals 2 damage to each opponent.• Destroy target artifact.
FlyingWhenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
Swampbenders's power and toughness are each equal to the number of Swamps on the battlefield. Lands you control are Swamps in addition to their other types.
FlashEnchant creature you controlEnchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)
FlashEnchant creature you controlEnchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)Exile an instant or sorcery card with mana value 3 or less from your graveyard at random. You may cast it without paying its mana cost. If that spell would be put into a graveyard, exile it instead.