At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Sacrifice an artifact: Put a +1/+1 counter on this creature.Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Equipped creature gets +1/+1 for each color among permanents you control.As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.Equip
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
As this creature enters, choose a creature type.This creature is the chosen type in addition to its other types.Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Equipped creature gets +2/+2 and has protection from black and from red.Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.Equip
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Equipped creature gets +1/+1 for each color among permanents you control.As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.Equip
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.), : Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.
As this creature enters, choose a creature type.This creature is the chosen type in addition to its other types.Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.), : Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.