When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.
Menace (This creature can't be blocked except by two or more creatures.)Alliance — Whenever another creature you control enters, you may exile the top card of your library.Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael.
When this Equipment enters, return up to one other target nonland permanent to its owner's hand.Equipped creature gets +2/+1 and has vigilance.Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this Equipment enters, return up to one other target nonland permanent to its owner's hand.Equipped creature gets +2/+1 and has vigilance.Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this creature enters, create a Mutagen token. (It's an artifact with ", , Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
When this creature enters, create a Mutagen token. (It's an artifact with ", , Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
FlyingWhen this Vehicle enters, create a 2/2 red Mutant creature token.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
FlyingWhen this Vehicle enters, create a 2/2 red Mutant creature token.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)