When this artifact enters, draw a card, then choose a color. This artifact becomes the chosen color., : Draw a card. Activate only if there are five colors among permanents you control.
When this artifact enters, draw a card, then choose a color. This artifact becomes the chosen color., : Draw a card. Activate only if there are five colors among permanents you control.
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
This creature enters with two -1/-1 counters on it.Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
This creature enters with two -1/-1 counters on it.Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.When this creature leaves the battlefield, return the exiled card to its owner's hand.
As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.)Choose one. If this spell's additional cost was paid, choose both instead.• Destroy target artifact or enchantment.• Destroy target creature with mana value 3 or greater.
As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.)Choose one. If this spell's additional cost was paid, choose both instead.• Destroy target artifact or enchantment.• Destroy target creature with mana value 3 or greater.
Choose two —• Create a token that's a copy of target Kithkin you control.• Target player creates a 1/1 green and white Kithkin creature token.• Target creature you control gets +3/+3 until end of turn.• Target creature you control fights target creature an opponent controls.
Choose two —• Create a token that's a copy of target Kithkin you control.• Target player creates a 1/1 green and white Kithkin creature token.• Target creature you control gets +3/+3 until end of turn.• Target creature you control fights target creature an opponent controls.
Changeling (This card is every creature type.)FlashFlyingWhen this creature enters, return up to one other target creature you control to its owner's hand.
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
When this creature enters, look at the top four cards of your library. You may reveal an Elemental, Island, or Mountain card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.