Storm (When you cast this spell, copy it for each spell cast before it this turn.)Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.Come Fly With Me — , Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
When Dogmeat enters, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Choose two —• Destroy all artifacts.• Destroy all enchantments.• Destroy all creatures with mana value 3 or less.• Destroy all creatures with mana value 4 or greater.
First strike, hasteWhenever Kellogg, Dangerous Mind attacks, create a Treasure token.Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.
As Struggle for Project Purity enters, choose Brotherhood or Enclave.• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
Flying, menaceWhenever Screeching Scorchbeast attacks, each player gets two rad counters.Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)When Nightkin Ambusher enters, target player gets four rad counters.Nightkin Ambusher can't be blocked as long as defending player has a rad counter.
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)Reach, trampleWhenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.Come Fly With Me — , Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Alluring Eyes — : Goad target creature an opponent controls. That player draws a card. You add . (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)