Secrets of Strixhaven Commander

[W] Land Tax

SOC#153#N
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

[mythic] mythic

Secrets of Strixhaven Commander

299 Kč
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[1][U] Faerie Mastermind

SOC#114#N
FlashFlyingWhenever an opponent draws their second card each turn, you draw a card.: Each player draws a card.

[rare] rare

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225 Kč
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[1][B][X][B][B] Stensian Sanguinist // Exsanguinate

SOC#78#N
Whenever you attack, target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to a player this combat, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each opponent loses X life. You gain life equal to the life lost this way.

[rare] rare

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199 Kč
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[1][B][X][B][B] Stensian Sanguinist // Exsanguinate

SOC#29#N
Whenever you attack, target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to a player this combat, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each opponent loses X life. You gain life equal to the life lost this way.

[rare] rare

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189 Kč
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[2][B] Toxic Deluge

SOC#120#N
As an additional cost to cast this spell, pay X life.All creatures get -X/-X until end of turn.

[rare] rare

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175 Kč
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[1][G] Three Visits

SOC#289#N
Search your library for a Forest card, put it onto the battlefield, then shuffle.

[uncommon] uncommon

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149 Kč
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[3][W][B] Inkshield

SOC#316#N
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

[rare] rare

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139 Kč
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[3][R][R] Goldspan Dragon

SOC#245#N
Flying, hasteWhenever this creature attacks or becomes the target of a spell, create a Treasure token.Treasures you control have ", Sacrifice this artifact: Add two mana of any one color."

[mythic] mythic

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139 Kč
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[1][B] Animate Dead

SOC#207#N
Enchant creature card in a graveyardWhen this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's...

[uncommon] uncommon

Secrets of Strixhaven Commander

139 Kč
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[2][W][3][W] Eiganjo Dynastorian // Replenish

SOC#13#N
VigilanceWhenever you attack with two or more creatures, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Return all enchantment cards from your graveyard to the battlefield.

[rare] rare

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115 Kč
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[3] Bitterthorn, Nissa's Animus

SOC#343#N
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)Equipped creature gets +1/+1.Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Equip

[rare] rare

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115 Kč
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[5][W][W][W] Moonshaker Cavalry

SOC#110#N
FlyingWhen this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

[mythic] mythic

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115 Kč
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Emeria, the Sky Ruin

SOC#368#N
This land enters tapped.At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.: Add .

[rare] rare

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109 Kč
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[3][G][G] Ohran Frostfang

SOC#279#N
Attacking creatures you control have deathtouch.Whenever a creature you control deals combat damage to a player, draw a card.

[rare] rare

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99 Kč
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[2][W] Ghostly Prison

SOC#146#N
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

[uncommon] uncommon

Secrets of Strixhaven Commander

99 Kč
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[2][W][3][W] Eiganjo Dynastorian // Replenish

SOC#63#N
VigilanceWhenever you attack with two or more creatures, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Return all enchantment cards from your graveyard to the battlefield.

[rare] rare

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99 Kč
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[X][U][U] Expansion Algorithm

SOC#69#N
Proliferate X times. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)

[rare] rare

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89 Kč
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[1][G] Ozolith, the Shattered Spire

SOC#281#N
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead., : Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.Cycling (, Discard this card: Draw a card.)

[rare] rare

Secrets of Strixhaven Commander

89 Kč
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[1] Currency Converter

SOC#345#N
Whenever you discard a card, you may exile that card from your graveyard., : Draw a card, then discard a card.: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.

[rare] rare

Secrets of Strixhaven Commander

89 Kč
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[1][R] Harmonic Prodigy

SOC#123#N
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

[rare] rare

Secrets of Strixhaven Commander

89 Kč
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[2][R] Naktamun Lorespinner // Wheel of Fortune

SOC#33#N
At the beginning of your upkeep, if a player has one or fewer cards in hand, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each player discards their hand, then draws seven cards.

[rare] rare

Secrets of Strixhaven Commander

89 Kč
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[X][U][U] Expansion Algorithm

SOC#19#N
Proliferate X times. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)

[rare] rare

Secrets of Strixhaven Commander

89 Kč
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[2][R] Naktamun Lorespinner // Wheel of Fortune

SOC#81#N
At the beginning of your upkeep, if a player has one or fewer cards in hand, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each player discards their hand, then draws seven cards.

[rare] rare

Secrets of Strixhaven Commander

89 Kč
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War Room

SOC#422#N
: Add ., , Pay life equal to the number of colors in your commanders' color identity: Draw a card.

[rare] rare

Secrets of Strixhaven Commander

75 Kč
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[1][U][R] Veyran, Voice of Duality

SOC#337#N
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn.If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

[mythic] mythic

Secrets of Strixhaven Commander

75 Kč
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[X][G] Goldvein Hydra

SOC#270#N
Vigilance, trample, hasteThis creature enters with X +1/+1 counters on it.When this creature dies, create a number of tapped Treasure tokens equal to its power.

[mythic] mythic

Secrets of Strixhaven Commander

75 Kč
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[1][B] Changing Loyalty

SOC#73#N
FlashReplicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)Enchant creatureWhen enchanted creature dies, return it to the battlefield under your control.

[rare] rare

Secrets of Strixhaven Commander

75 Kč
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[1][B] Changing Loyalty

SOC#23#N
FlashReplicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)Enchant creatureWhen enchanted creature dies, return it to the battlefield under your control.

[rare] rare

Secrets of Strixhaven Commander

75 Kč
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[1][G] Nature's Lore

SOC#278#N
Search your library for a Forest card, put that card onto the battlefield, then shuffle.

[uncommon] uncommon

Secrets of Strixhaven Commander

75 Kč
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[2][G] Unbound Flourishing

SOC#126#N
Whenever you cast a permanent spell with a mana cost that contains , double the value of X.Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains , copy that spell or ability. You may choose new targets for the copy.

[mythic] mythic

Secrets of Strixhaven Commander

75 Kč
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Lotus Field

SOC#385#N
HexproofThis land enters tapped.When this land enters, sacrifice two lands.: Add three mana of any one color.

[rare] rare

Secrets of Strixhaven Commander

75 Kč
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[2][G] Kami of Whispered Hopes

SOC#273#N
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.: Add X mana of any one color, where X is this creature's power.

[uncommon] uncommon

Secrets of Strixhaven Commander

59 Kč
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[2][G] Pest Rescuer

SOC#42#N
At the beginning of each upkeep, if you don't control a Pest creature token, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."If you would gain life, you gain that much life plus 1 instead.

[rare] rare

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59 Kč
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[1][U] Arcane Denial

SOC#187#N
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.You draw a card at the beginning of the next turn's upkeep.

[common] common

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59 Kč
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[2][W] Monologue Tax

SOC#157#N
Whenever an opponent casts their second spell each turn, you create a Treasure token.

[rare] rare

Secrets of Strixhaven Commander

59 Kč
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[3] Patchwork Banner

SOC#353#N
As this artifact enters, choose a creature type.Creatures you control of the chosen type get +1/+1.: Add one mana of any color.

[uncommon] uncommon

Secrets of Strixhaven Commander

59 Kč
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[2][B][G] Gyome, Master Chef

SOC#313#N
TrampleAt the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn., Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.

[mythic] mythic

Secrets of Strixhaven Commander

59 Kč
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[1][B] Blood Artist

SOC#209#N
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

[uncommon] uncommon

Secrets of Strixhaven Commander

59 Kč
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[2][G][G][G] Yavimaya Bloomsage // Channel

SOC#44#N
At the beginning of your end step, put a +1/+1 counter on target creature you control. Then if that creature has power 7 or greater, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .

[rare] rare

Secrets of Strixhaven Commander

59 Kč
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[X][G][G] Benevolent Hydra

SOC#124#N
This creature enters with X +1/+1 counters on it.If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead., Remove a +1/+1 counter from this creature: Put a +1/+1 counter on another target creature you control.

[rare] rare

Secrets of Strixhaven Commander

49 Kč
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[3][R][R] Rionya, Fire Dancer

SOC#252#N
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

[rare] rare

Secrets of Strixhaven Commander

49 Kč
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[2][W] Drumbellower

SOC#143#N
FlyingUntap all creatures you control during each other player's untap step.

[rare] rare

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49 Kč
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[1][R] Determined Iteration

SOC#122#N
At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)

[rare] rare

Secrets of Strixhaven Commander

49 Kč
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[2][B] Ominous Harvest

SOC#28#N
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)Target player draws a card and loses 1 life.

[rare] rare

Secrets of Strixhaven Commander

45 Kč
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[3][B][B] Defiling Daemogoth

SOC#25#N
MenaceWhenever a creature you control deals combat damage to a player, you gain 1 life.At the beginning of your end step, each opponent loses X life, where X is the amount of life you gained this turn.

[rare] rare

Secrets of Strixhaven Commander

45 Kč
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[1][B] Jadar, Ghoulcaller of Nephalia

SOC#217#N
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

[rare] rare

Secrets of Strixhaven Commander

45 Kč
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[1][W] Sheltered by Ghosts

SOC#171#N
Enchant creature you controlWhen this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.Enchanted creature gets +1/+0 and has lifelink and ward .

[uncommon] uncommon

Secrets of Strixhaven Commander

45 Kč
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[G] Hardened Scales

SOC#272#N
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

[rare] rare

Secrets of Strixhaven Commander

45 Kč
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[2][G][G][G] Yavimaya Bloomsage // Channel

SOC#92#N
At the beginning of your end step, put a +1/+1 counter on target creature you control. Then if that creature has power 7 or greater, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .

[rare] rare

Secrets of Strixhaven Commander

45 Kč
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Arcane Lighthouse

SOC#361#N
: Add ., : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

[uncommon] uncommon

Secrets of Strixhaven Commander

45 Kč
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[2][G] Pest Rescuer

SOC#90#N
At the beginning of each upkeep, if you don't control a Pest creature token, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."If you would gain life, you gain that much life plus 1 instead.

[rare] rare

Secrets of Strixhaven Commander

45 Kč
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[8][R] Blasphemous Act

SOC#238#N
This spell costs less to cast for each creature on the battlefield.Blasphemous Act deals 13 damage to each creature.

[rare] rare

Secrets of Strixhaven Commander

39 Kč
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[X][G][G] Primordial Hydra

SOC#284#N
This creature enters with X +1/+1 counters on it.At the beginning of your upkeep, double the number of +1/+1 counters on this creature.This creature has trample as long as it has ten or more +1/+1 counters on it.

[mythic] mythic

Secrets of Strixhaven Commander

39 Kč
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[1][U] Thunderclap Drake

SOC#204#N
FlyingInstant and sorcery spells you cast cost less to cast., Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

[rare] rare

Secrets of Strixhaven Commander

39 Kč
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[W] Path to Exile

SOC#159#N
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

[uncommon] uncommon

Secrets of Strixhaven Commander

39 Kč
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[1][B][G] Immoral Bargain

SOC#95#N
As an additional cost to cast this spell, sacrifice X creatures.Destroy X target nonland permanents.

[rare] rare

Secrets of Strixhaven Commander

39 Kč
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[1][B][G] Dina, Essence Brewer

SOC#1#N
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn., , Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.

[mythic] mythic

Secrets of Strixhaven Commander

39 Kč
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[1][B][G] Dina, Essence Brewer - Foil

SOC#1#F
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn., , Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.

[mythic] mythic

Secrets of Strixhaven Commander

39 Kč
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[3][R] Storm-Kiln Artist

SOC#255#N
This creature gets +1/+0 for each artifact you control.Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

[uncommon] uncommon

Secrets of Strixhaven Commander

39 Kč
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[1][B][G] Immoral Bargain

SOC#47#N
As an additional cost to cast this spell, sacrifice X creatures.Destroy X target nonland permanents.

[rare] rare

Secrets of Strixhaven Commander

39 Kč
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[1][W][W] Guardian of Faith

SOC#148#N
FlashVigilanceWhen this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[2][R][W] Quintorius, History Chaser

SOC#7#N
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.+1: You may discard a card. If you do, draw two cards, then mill a card.−4: Spirits you control gain double strike and vigilance until end of turn.Quintorius, History Chaser can be your commander.

[common] common

Secrets of Strixhaven Commander

35 Kč
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[2][R][W] Quintorius, History Chaser - Foil

SOC#7#F
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.+1: You may discard a card. If you do, draw two cards, then mill a card.−4: Spirits you control gain double strike and vigilance until end of turn.Quintorius, History Chaser can be your commander.

[common] common

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35 Kč
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[5][B][G] Beledros Witherbloom

SOC#296#N
FlyingAt the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."Pay 10 life: Untap all lands you control. Activate only once each turn.

[mythic] mythic

Secrets of Strixhaven Commander

35 Kč
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[2][W] Archaeomancer's Map

SOC#136#N
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[3][B][B] Defiling Daemogoth

SOC#75#N
MenaceWhenever a creature you control deals combat damage to a player, you gain 1 life.At the beginning of your end step, each opponent loses X life, where X is the amount of life you gained this turn.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
Poslední kus skladem!

Mystic Sanctuary

SOC#388#N
(: Add .)This land enters tapped unless you control three or more other Islands.When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

[common] common

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35 Kč
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Bojuka Bog

SOC#363#N
This land enters tapped.When this land enters, exile target player's graveyard.: Add .

[common] common

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35 Kč
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[1][W][B] Breena, the Demagogue

SOC#298#N
FlyingWhenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.

[mythic] mythic

Secrets of Strixhaven Commander

35 Kč
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[X][G][G] Open the Way

SOC#280#N
X can't be greater than the number of players in the game.Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[2][W] Gift of Immortality

SOC#147#N
Enchant creatureWhen enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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Fabled Passage

SOC#130#N
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[1][R] Twinflame

SOC#258#N
Strive — This spell costs more to cast for each target beyond the first.Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[2][B] Ominous Harvest

SOC#77#N
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)Target player draws a card and loses 1 life.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[1][B][B] Pawn of Ulamog

SOC#223#N
Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

[uncommon] uncommon

Secrets of Strixhaven Commander

35 Kč
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[W][B][1][W][B] Defacing Duskmage // Vandal's Edit

SOC#45#N
DeathtouchWhenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Draw two cards. Each player loses 2 life.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[1][B] Zulaport Cutthroat

SOC#233#N
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

[uncommon] uncommon

Secrets of Strixhaven Commander

35 Kč
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[3][W] Firemane Commando

SOC#145#N
FlyingWhenever you attack with two or more creatures, draw a card.Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[4][G] Tendershoot Dryad

SOC#125#N
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)At the beginning of each upkeep, create a 1/1 green Saproling creature token.Saprolings you control get +2/+2 as long as you have the city's blessing.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[2][B] Ghoulish Impetus

SOC#214#N
Enchant creatureEnchanted creature gets +1/+1, has deathtouch, and is goaded.When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[B][B] Nether Traitor

SOC#220#N
HasteShadow (This creature can block or be blocked by only creatures with shadow.)Whenever another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to the battlefield.

[rare] rare

Secrets of Strixhaven Commander

35 Kč
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[W] Flickering Ward

SOC#109#N
Enchant creatureAs this Aura enters, choose a color.Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.: Return this Aura to its owner's hand.

[uncommon] uncommon

Secrets of Strixhaven Commander

25 Kč
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[2] Fellwar Stone

SOC#347#N
: Add one mana of any color that a land an opponent controls could produce.

[uncommon] uncommon

Secrets of Strixhaven Commander

25 Kč
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[1][W] Kor Spiritdancer

SOC#152#N
This creature gets +2/+2 for each Aura attached to it.Whenever you cast an Aura spell, you may draw a card.

[rare] rare

Secrets of Strixhaven Commander

25 Kč
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[3][W] Songbirds' Blessing

SOC#174#N
Enchant creatureWhenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

[rare] rare

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[1][W] Staff of the Storyteller

SOC#111#N
When this artifact enters, create a 1/1 white Spirit creature token with flying.Whenever you create one or more creature tokens, put a story counter on this artifact., , Remove a story counter from this artifact: Draw a card.

[rare] rare

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[1][W] Darksteel Mutation

SOC#142#N
Enchant creatureEnchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

[uncommon] uncommon

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[4][G] Blossoming Bogbeast

SOC#264#N
Whenever this creature attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

[rare] rare

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[1][B][G] Gorma, the Gullet

SOC#3#N
LifelinkWhenever another creature you control dies, put a +1/+1 counter on Gorma.Nontoken creatures you control enter with an additional +1/+1 counter on them for each creature that died under your control this turn.

[mythic] mythic

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[1][B][G] Gorma, the Gullet - Foil

SOC#3#F
LifelinkWhenever another creature you control dies, put a +1/+1 counter on Gorma.Nontoken creatures you control enter with an additional +1/+1 counter on them for each creature that died under your control this turn.

[mythic] mythic

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[3][R] Big Score

SOC#237#N
As an additional cost to cast this spell, discard a card.Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")

[common] common

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[2][W] Tocasia's Welcome

SOC#181#N
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

[rare] rare

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[W][B][1][W][B] Defacing Duskmage // Vandal's Edit

SOC#93#N
DeathtouchWhenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Draw two cards. Each player loses 2 life.

[rare] rare

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[B][G] Assassin's Trophy

SOC#294#N
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

[rare] rare

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[X][G] Tyvar's Stand

SOC#291#N
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

[uncommon] uncommon

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[2][B] Ophiomancer

SOC#118#N
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

[rare] rare

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[2][W] Nils, Discipline Enforcer

SOC#158#N
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays , where X is the number of counters on that creature.

[rare] rare

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[3][R] Advanced Reconstruction

SOC#30#N
(Gain the next level as a sorcery to add its ability.)At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn.: Level 2Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent.: Level 3Spells you cast from anywhere other than your...

[rare] rare

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[U] Rapid Hybridization

SOC#198#N
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

[uncommon] uncommon

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[B][B] Bloodghast

SOC#210#N
This creature can't block.This creature has haste as long as an opponent has 10 or less life.Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

[rare] rare

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[2][B] Blight Mound

SOC#208#N
Attacking Pests you control get +1/+0 and have menace.Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

[rare] rare

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[3][W] Herald of Amity

SOC#15#N
FlyingWhen this creature enters, exile the top eight cards of your library. You may cast an Aura spell from among them without paying its mana cost. Then put the rest on the bottom of your library in a random order.Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Auras you control.

[rare] rare

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[2][G] Beast Within

SOC#263#N
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

[uncommon] uncommon

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[8] Eldrazi Conscription

SOC#131#N
Enchant creatureEnchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)

[rare] rare

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[1][B] Priest of Forgotten Gods

SOC#225#N
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add and draw a card.

[rare] rare

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[1][W][W] Shielded by Faith

SOC#172#N
Enchant creatureEnchanted creature has indestructible.Whenever a creature enters, you may attach this Aura to that creature.

[rare] rare

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[1] Haywire Mite

SOC#349#N
When this creature dies, you gain 2 life., Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.

[uncommon] uncommon

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[3][W] Armored Skyhunter

SOC#138#N
FlyingWhenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

[rare] rare

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[1][W][B] Killian, Decisive Mentor

SOC#4#N
Whenever an enchantment you control enters, tap up to one target creature and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)Whenever one or more creatures that are enchanted by an Aura you control attack, draw a card.

[mythic] mythic

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[1][W][B] Killian, Decisive Mentor - Foil

SOC#4#F
Whenever an enchantment you control enters, tap up to one target creature and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)Whenever one or more creatures that are enchanted by an Aura you control attack, draw a card.

[mythic] mythic

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[2][U][X][U][U] Dirgur Focusmage // Braingeyser

SOC#18#N
Instant and sorcery spells you cast cost less to cast.Whenever you cast an instant or sorcery spell with mana value 5 or greater from your hand, this creature becomes prepared.Target player draws X cards.

[rare] rare

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[2][W][W] Serra Paragon

SOC#169#N
FlyingOnce during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."

[mythic] mythic

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[B][G] Wight of the Reliquary

SOC#338#N
VigilanceThis creature gets +1/+1 for each creature card in your graveyard., Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

[rare] rare

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[2][W][B] Scriv, the Obligator

SOC#9#N
Flying, deathtouchWhenever Scriv enters or attacks, create a white Aura enchantment token named Contract attached to target creature an opponent controls. The token has enchant creature and "Whenever enchanted creature attacks, it gets +2/+0 until end of turn if it's attacking one of your opponents. Otherwise, its controller loses 2 life."

[mythic] mythic

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[2][W][B] Scriv, the Obligator - Foil

SOC#9#F
Flying, deathtouchWhenever Scriv enters or attacks, create a white Aura enchantment token named Contract attached to target creature an opponent controls. The token has enchant creature and "Whenever enchanted creature attacks, it gets +2/+0 until end of turn if it's attacking one of your opponents. Otherwise, its controller loses 2 life."

[mythic] mythic

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[3][R] Anger

SOC#235#N
HasteAs long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

[uncommon] uncommon

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[3] Elementalist's Palette

SOC#346#N
Whenever you cast a spell with in its mana cost, put two charge counters on this artifact.: Add one mana of any color.: Add for each charge counter on this artifact. Spend this mana only on costs that contain .

[rare] rare

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Vernal Fen

SOC#419#N
(: Add or .)This land enters tapped unless you control two or more basic lands.

[rare] rare

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[1][R] Relic Retriever

SOC#83#N
First strikeAt the beginning of each end step, if a card left your graveyard this turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

[rare] rare

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[X][G] Silkguard

SOC#286#N
Put a +1/+1 counter on each of up to X target creatures you control.Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)

[rare] rare

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[5][W] Angel of Indemnity

SOC#133#N
Flying, lifelinkWhen this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as...

[rare] rare

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[1][G][U] Zimone, Infinite Analyst - Foil

SOC#10#F
The first spell you cast with in its mana cost each turn costs less to cast for each +1/+1 counter on Zimone.Whenever you cast your first spell with in its mana cost each turn, put two +1/+1 counters on Zimone.

[mythic] mythic

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[1][W] Spirit Mantle

SOC#175#N
Enchant creatureEnchanted creature gets +1/+1 and has protection from creatures.

[uncommon] uncommon

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[2][U][R] Muddle, the Ever-Changing

SOC#5#N
Whenever you cast an instant or sorcery spell, Muddle becomes a copy of up to one target nonlegendary creature you control until end of turn, except it has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end...

[mythic] mythic

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[2][U][R] Muddle, the Ever-Changing - Foil

SOC#5#F
Whenever you cast an instant or sorcery spell, Muddle becomes a copy of up to one target nonlegendary creature you control until end of turn, except it has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end...

[mythic] mythic

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[1][W] Selfless Spirit

SOC#167#N
FlyingSacrifice this creature: Creatures you control gain indestructible until end of turn.

[rare] rare

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[X][G][G][U] Primo, the Unbounded

SOC#6#N
TramplePrimo enters with twice X +1/+1 counters on it.Whenever one or more creatures you control with base power 0 deal combat damage to a player, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the damage dealt.

[mythic] mythic

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[2][U][X][U][U] Dirgur Focusmage // Braingeyser

SOC#68#N
Instant and sorcery spells you cast cost less to cast.Whenever you cast an instant or sorcery spell with mana value 5 or greater from your hand, this creature becomes prepared.Target player draws X cards.

[rare] rare

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[1][W][B] Eriette of the Charmed Apple

SOC#307#N
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.

[mythic] mythic

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[X][X][G] Pest Infestation

SOC#282#N
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."

[rare] rare

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[2][B][G][B][G] Eccentric Pestfinder // Turn Stones

SOC#94#N
TrampleAt the beginning of each end step, if you gained life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)For each opponent, you create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

[rare] rare

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[2][G] Cultivate

SOC#265#N
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

[common] common

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[B] Viscera Seer

SOC#229#N
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

[common] common

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[R] Faithless Looting

SOC#244#N
Draw two cards, then discard two cards.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

[common] common

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[3][U] Nexus Mentality

SOC#71#N
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Move all counters from target nonland permanent you control onto another target nonland permanent you control.• Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.

[rare] rare

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12 Kč
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[2][W][W] Archon of Sun's Grace

SOC#137#N
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)Pegasus creatures you control have lifelink.Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

[rare] rare

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[3][U] Owlin Spiralmancer

SOC#72#N
Flying, vigilanceWhenever you cast your first spell with in its mana cost each turn, you may copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

[rare] rare

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[4][U] Deekah, Fractal Theorist

SOC#193#N
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.: Target creature token can't be blocked this turn.

[rare] rare

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[3][G][U] Tanazir Quandrix

SOC#332#N
Flying, trampleWhen Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.

[mythic] mythic

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[3][W][W] Forum Filibuster

SOC#14#N
At the beginning of your upkeep, create a 2/1 white and black Inkling creature token with flying. When you do, return up to one target Aura or Equipment card from your graveyard to the battlefield attached to that token.

[rare] rare

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[2][B] Coercive Impetus

SOC#74#N
Enchant creatureEnchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)Whenever enchanted creature attacks, you draw a card and lose 1 life.

[rare] rare

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[3][R][R] Rousing Refrain

SOC#253#N
Add for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it.Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is...

[rare] rare

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[3][W] Herald of Amity

SOC#65#N
FlyingWhen this creature enters, exile the top eight cards of your library. You may cast an Aura spell from among them without paying its mana cost. Then put the rest on the bottom of your library in a random order.Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Auras you control.

[rare] rare

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[3][W] Combat Calligrapher

SOC#141#N
FlyingInklings can't attack you or planeswalkers you control.Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

[rare] rare

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Necroblossom Snarl

SOC#389#N
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.: Add or .

[rare] rare

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[3][W] Mangara, the Diplomat

SOC#155#N
LifelinkWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.Whenever an opponent casts their second spell each turn, draw a card.

[rare] rare

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[2][B][G][B][G] Eccentric Pestfinder // Turn Stones

SOC#46#N
TrampleAt the beginning of each end step, if you gained life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)For each opponent, you create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

[rare] rare

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[X][G] Kinetic Ooze

SOC#87#N
This creature enters with X +1/+1 counters on it.When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.

[rare] rare

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[3][W][W] Forum Filibuster

SOC#64#N
At the beginning of your upkeep, create a 2/1 white and black Inkling creature token with flying. When you do, return up to one target Aura or Equipment card from your graveyard to the battlefield attached to that token.

[rare] rare

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[2][R] Spirit of Resilience

SOC#37#N
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.

[rare] rare

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[1][G][U] Zimone, Infinite Analyst

SOC#10#N
The first spell you cast with in its mana cost each turn costs less to cast for each +1/+1 counter on Zimone.Whenever you cast your first spell with in its mana cost each turn, put two +1/+1 counters on Zimone.

[mythic] mythic

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[2][R] Chaos Warp

SOC#239#N
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

[rare] rare

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[2][G] Feral Appetite

SOC#38#N
Attacking Pests you control get +1/+0 and have deathtouch.: Exile target card from a graveyard. If a creature card is exiled this way, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

[rare] rare

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[7][R] Dance with Calamity

SOC#243#N
Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.

[rare] rare

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12 Kč
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[1][R][R] Prismari Pianist

SOC#82#N
Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Elemental creature token. If that spell's mana value is 5 or greater, create three of those tokens instead.

[rare] rare

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[2][R] Spirit of Resilience

SOC#85#N
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.

[rare] rare

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[1][B] Plumb the Forbidden

SOC#224#N
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.You draw a card and you lose 1 life.

[uncommon] uncommon

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12 Kč
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[1][R][R] Prismari Pianist

SOC#34#N
Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Elemental creature token. If that spell's mana value is 5 or greater, create three of those tokens instead.

[rare] rare

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[4][G] Ribtruss Roaster

SOC#43#N
Devour 1 (As this creature enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)At the beginning of your end step, create a number of 1/1 black and green Pest creature tokens equal to the number of +1/+1 counters on this creature. They have "When this token dies, you gain 1 life."

[rare] rare

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[4][W] Guardian Scalelord

SOC#149#N
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)FlyingWhenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

[rare] rare

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[3][U] Owlin Spiralmancer

SOC#22#N
Flying, vigilanceWhenever you cast your first spell with in its mana cost each turn, you may copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

[rare] rare

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12 Kč
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[2][W] Vanguard of the Restless

SOC#16#N
FlyingSpirits you control get +1/+1 for each time you've cast your commander from the command zone this game.Whenever a Spirit you control enters, you may pay . If you do, return this card from your graveyard to the battlefield.

[rare] rare

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[3][U] Curiosity Crafter

SOC#191#N
FlyingYou have no maximum hand size.Whenever a creature token you control deals combat damage to a player, draw a card.

[rare] rare

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12 Kč
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[1][B] Umbral Collar Zealot

SOC#227#N
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[uncommon] uncommon

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12 Kč
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[4][G] Ribtruss Roaster

SOC#91#N
Devour 1 (As this creature enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)At the beginning of your end step, create a number of 1/1 black and green Pest creature tokens equal to the number of +1/+1 counters on this creature. They have "When this token dies, you gain 1 life."

[rare] rare

Secrets of Strixhaven Commander

12 Kč
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[3][W][W] Ceaseless Conflict

SOC#12#N
Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way.

[rare] rare

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12 Kč
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[X][G][G][U] Primo, the Unbounded - Foil

SOC#6#F
TramplePrimo enters with twice X +1/+1 counters on it.Whenever one or more creatures you control with base power 0 deal combat damage to a player, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the damage dealt.

[mythic] mythic

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12 Kč
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[2][W][W] Angelic Destiny

SOC#134#N
Enchant creatureEnchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.When enchanted creature dies, return this card to its owner's hand.

[mythic] mythic

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12 Kč
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[2][U][R] Rootha, Mastering the Moment - Foil

SOC#8#F
At the beginning of combat on your turn, if you've cast an instant or sorcery spell this turn, create an X/X blue and red Elemental creature token with flying and haste, where X is the greatest mana value among instant and sorcery spells you've cast this turn.

[mythic] mythic

Secrets of Strixhaven Commander

12 Kč
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[2][U][R] Galazeth Prismari

SOC#311#N
FlyingWhen Galazeth Prismari enters, create a Treasure token.Artifacts you control have ": Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."

[mythic] mythic

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12 Kč
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[2][W] Vanguard of the Restless

SOC#66#N
FlyingSpirits you control get +1/+1 for each time you've cast your commander from the command zone this game.Whenever a Spirit you control enters, you may pay . If you do, return this card from your graveyard to the battlefield.

[rare] rare

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12 Kč
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[2][G] Feral Appetite

SOC#86#N
Attacking Pests you control get +1/+0 and have deathtouch.: Exile target card from a graveyard. If a creature card is exiled this way, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

[rare] rare

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12 Kč
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[2][R][W] Excava, the Risen Past - Foil

SOC#2#F
Flying, hasteWhenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)

[mythic] mythic

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12 Kč
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[X][G] Animist's Awakening

SOC#261#N
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

[rare] rare

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12 Kč
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[3][B][B] Witch of the Moors

SOC#230#N
DeathtouchAt the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.

[rare] rare

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12 Kč
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[U][R] Expressive Iteration

SOC#309#N
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

[uncommon] uncommon

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12 Kč
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[3][W][W] Ao, the Dawn Sky

SOC#135#N
Flying, vigilanceWhen Ao dies, choose one —• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

[mythic] mythic

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12 Kč
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[3][R][R] Plargg and Nassari

SOC#250#N
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.

[rare] rare

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12 Kč
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[X][G] Kinetic Ooze

SOC#39#N
This creature enters with X +1/+1 counters on it.When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.

[rare] rare

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12 Kč
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[3][W][W] Ceaseless Conflict

SOC#62#N
Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way.

[rare] rare

Secrets of Strixhaven Commander

12 Kč
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[2][B] Coercive Impetus

SOC#24#N
Enchant creatureEnchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)Whenever enchanted creature attacks, you draw a card and lose 1 life.

[rare] rare

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12 Kč
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[1][B] Keen Duelist

SOC#218#N
At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.

[rare] rare

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9 Kč
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[2][R][R] Atsushi, the Blazing Sky

SOC#236#N
Flying, trampleWhen Atsushi dies, choose one —• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.• Create three Treasure tokens.

[mythic] mythic

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9 Kč
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[2][R] Cursed Mirror

SOC#242#N
: Add .As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

[rare] rare

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9 Kč
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[2][R][R] Manaform Hellkite

SOC#248#N
FlyingWhenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

[mythic] mythic

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9 Kč
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[B][G] Witherbloom Command

SOC#339#N
Choose two —• Target player mills three cards, then you return a land card from your graveyard to your hand.• Destroy target noncreature, nonland permanent with mana value 2 or less.• Target creature gets -3/-1 until end of turn.• Target opponent loses 2 life and you gain 2 life.

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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[6][U][R] Magma Opus

SOC#318#N
Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards., Discard this card: Create a Treasure token.

[mythic] mythic

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9 Kč
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[2][W] Claim Jumper

SOC#140#N
VigilanceWhen this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

[rare] rare

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9 Kč
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[2][W] Augusta, Order Returned

SOC#61#N
Flying, vigilanceWhenever Augusta attacks, each player exiles a card from their graveyard. When one or more nonland cards are exiled this way, put that many +1/+1 counters on target attacking creature.

[rare] rare

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9 Kč
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[2][G] Awakening Zone

SOC#262#N
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

[rare] rare

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9 Kč
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[G][U][X][G][U] Striding Shotcaller // Run the Play

SOC#50#N
ReachWhenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Put a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card.

[rare] rare

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9 Kč
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[3][W][B] Shadrix Silverquill

SOC#330#N
Flying, double strikeAt the beginning of combat on your turn, you may choose two. Each mode must target a different player.• Target player creates a 2/1 white and black Inkling creature token with flying.• Target player draws a card and loses 1 life.• Target player puts a +1/+1 counter on each creature they control.

[mythic] mythic

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9 Kč
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[5][U] Abstract Performance

SOC#17#N
Exile the top four cards of your library in a face-down pile, then exile the top four cards of your library in a face-up pile. An opponent chooses one of those piles. Put that pile into your graveyard. Look at the cards in the other pile. You may cast a spell from among them without paying its mana cost. Put the rest into your hand.

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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[1][B][B] Screams from Within

SOC#119#N
Enchant creatureEnchanted creature gets -1/-1.When enchanted creature dies, return this card from your graveyard to the battlefield.

[uncommon] uncommon

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9 Kč
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[4] Solemn Simulacrum

SOC#355#N
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.

[rare] rare

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9 Kč
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[2][R] Laelia, the Blade Reforged

SOC#246#N
HasteWhenever Laelia attacks, exile the top card of your library. You may play that card this turn.Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

[rare] rare

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9 Kč
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[2][R] Fateful Tempest

SOC#79#N
Council's dilemma — Starting with you, each player votes for past or present. You mill a card for each past vote, then Fateful Tempest deals damage to each opponent equal to the total mana value of cards milled this way. Exile the top card of your library for each present vote. Until the end of your next turn, you may play the exiled cards.

[rare] rare

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9 Kč
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[X][G][G][G] Lifeblood Hydra

SOC#274#N
TrampleThis creature enters with X +1/+1 counters on it.When this creature dies, you gain life and draw cards equal to its power.

[rare] rare

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9 Kč
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[1][U][R] Prismari Command

SOC#323#N
Choose two —• Prismari Command deals 2 damage to any target.• Target player draws two cards, then discards two cards.• Target player creates a Treasure token.• Destroy target artifact.

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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[4][W][W] Sun Titan

SOC#178#N
VigilanceWhenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

[mythic] mythic

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9 Kč
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[X] Stonecoil Serpent

SOC#356#N
Reach, trample, protection from multicoloredThis creature enters with X +1/+1 counters on it.

[rare] rare

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9 Kč
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[X][G][G] Lattice Library

SOC#40#N
This enchantment enters with X study counters on it.When this enchantment enters and whenever you cast your first spell with in its mana cost each turn, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the number of study counters on this enchantment.

[rare] rare

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9 Kč
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[4] Brass Infiniscope

SOC#99#N
: Add . When you next cast a spell with in its mana cost this turn, you draw a card and gain half X life, rounded down.

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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[G] Gilded Goose

SOC#269#N
FlyingWhen this creature enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life."), : Create a Food token., Sacrifice a Food: Add one mana of any color.

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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[3][R][R] Mirrorwing Dragon

SOC#249#N
FlyingWhenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

[mythic] mythic

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9 Kč
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[5][U] Abstract Performance

SOC#67#N
Exile the top four cards of your library in a face-down pile, then exile the top four cards of your library in a face-up pile. An opponent chooses one of those piles. Put that pile into your graveyard. Look at the cards in the other pile. You may cast a spell from among them without paying its mana cost. Put the rest into your hand.

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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Shineshadow Snarl

SOC#403#N
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.: Add or .

[rare] rare

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9 Kč
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[4] Brass Infiniscope

SOC#51#N
: Add . When you next cast a spell with in its mana cost this turn, you draw a card and gain half X life, rounded down.

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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[U][R][3][U][R] Inspired Skypainter // Maestro's Gift

SOC#48#N
FlyingWhen this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a token that's a copy of target creature you control. That token gains haste until end of turn.

[rare] rare

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9 Kč
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[1][W][B] Tomik, Wielder of Law

SOC#333#N
Affinity for planeswalkers (This spell costs less to cast for each planeswalker you control.)Flying, vigilanceWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card.

[mythic] mythic

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9 Kč
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[X][2][G] Fractal Harness

SOC#268#N
When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it.Whenever equipped creature attacks, double the number of +1/+1 counters on it.Equip

[rare] rare

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9 Kč
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[X][U] Ingenious Prodigy

SOC#115#N
Skulk (This creature can't be blocked by creatures with greater power.)This creature enters with X +1/+1 counters on it.At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

[rare] rare

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9 Kč
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[2][W] Sevinne's Reclamation

SOC#170#N
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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[3][G][G] Mycoloth

SOC#276#N
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.

[rare] rare

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9 Kč
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[2][G] Nev, the Practical Dean

SOC#89#N
Creatures you control with counters on them have trample.Whenever you cast your first spell with in its mana cost each turn, put X +1/+1 counters on Nev.

[rare] rare

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9 Kč
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[3][B] Merchant of Venom

SOC#76#N
MenaceWhen this creature enters, each player sacrifices a creature of their choice.Whenever a player sacrifices a permanent, put a +1/+1 counter on this creature.

[rare] rare

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9 Kč
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[2][G] Nev, the Practical Dean

SOC#41#N
Creatures you control with counters on them have trample.Whenever you cast your first spell with in its mana cost each turn, put X +1/+1 counters on Nev.

[rare] rare

Secrets of Strixhaven Commander

9 Kč
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[1][B-G][B-G][B-G] Creakwood Liege

SOC#301#N
Other black creatures you control get +1/+1.Other green creatures you control get +1/+1.At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

[rare] rare

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9 Kč
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[1][R] Relic Retriever

SOC#35#N
First strikeAt the beginning of each end step, if a card left your graveyard this turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

[rare] rare

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9 Kč
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[2][U][R] Rootha, Mastering the Moment

SOC#8#N
At the beginning of combat on your turn, if you've cast an instant or sorcery spell this turn, create an X/X blue and red Elemental creature token with flying and haste, where X is the greatest mana value among instant and sorcery spells you've cast this turn.

[mythic] mythic

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9 Kč
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[8][R][R] Furygale Flocking

SOC#32#N
This spell costs less to cast for each instant and sorcery card in your graveyard.For each opponent, create two 3/3 blue and red Elemental creature tokens with flying that attack that opponent this turn if able. They gain haste until end of turn.

[rare] rare

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9 Kč
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[4][R][R] Surge to Victory

SOC#256#N
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

[rare] rare

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9 Kč
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[8][R][R] Furygale Flocking

SOC#80#N
This spell costs less to cast for each instant and sorcery card in your graveyard.For each opponent, create two 3/3 blue and red Elemental creature tokens with flying that attack that opponent this turn if able. They gain haste until end of turn.

[rare] rare

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9 Kč
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[3][R][W] Hofri Ghostforge

SOC#314#N
Spirits you control get +1/+1 and have trample and haste.Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."

[mythic] mythic

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9 Kč
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[4][R] Creative Technique

SOC#241#N
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

[rare] rare

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9 Kč
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[2][B] Veinwitch Coven

SOC#228#N
MenaceWhenever you gain life, you may pay . If you do, return target creature card from your graveyard to your hand.

[rare] rare

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9 Kč
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[X][G][G] Steelbane Hydra

SOC#288#N
This creature enters with X +1/+1 counters on it., Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.

[rare] rare

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9 Kč
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[W][B] Fracture

SOC#310#N
Destroy target artifact, enchantment, or planeswalker.

[uncommon] uncommon

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9 Kč
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[X][X] Hangarback Walker

SOC#348#N
This creature enters with X +1/+1 counters on it.When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature., : Put a +1/+1 counter on this creature.

[rare] rare

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9 Kč
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[2][R][W] Excava, the Risen Past

SOC#2#N
Flying, hasteWhenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)

[mythic] mythic

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9 Kč
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[1][B] Intermediate Chirography

SOC#26#N
(Gain the next level as a sorcery to add its ability.)When this Class enters, create a 2/1 white and black Inkling creature token with flying.: Level 2Whenever you lose life for the first time each turn, put a +1/+1 counter on target creature you control.: Level 3At the beginning of each end step, if a modified creature died under your control this turn,...

[rare] rare

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9 Kč
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[1][W][W] Skyclave Apparition

SOC#173#N
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

[rare] rare

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9 Kč
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[W][W] White Orchid Phantom

SOC#184#N
Flying, first strikeWhen this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

[rare] rare

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9 Kč
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[1][W] Starfield Mystic

SOC#177#N
Enchantment spells you cast cost less to cast.Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

[rare] rare

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9 Kč
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[6][U][U] Dig Through Time

SOC#195#N
Delve (Each card you exile from your graveyard while casting this spell pays for .)Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

[rare] rare

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7 Kč
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[X][G] Mana Bloom

SOC#275#N
This enchantment enters with X charge counters on it.Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn.At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.

[rare] rare

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7 Kč
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[2][U] Leitmotif Composer

SOC#70#N
Whenever this creature deals combat damage to a player, draw a card.Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.: Creatures named Leitmotif Composer can't be blocked this turn.

[rare] rare

Secrets of Strixhaven Commander

7 Kč
Poslední kus skladem!

[2][B] Morbid Opportunist

SOC#219#N
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

[uncommon] uncommon

Secrets of Strixhaven Commander

7 Kč
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[4][B] Doomwake Giant

SOC#212#N
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.

[rare] rare

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7 Kč
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[X][X][X] Astral Cornucopia

SOC#342#N
This artifact enters with X charge counters on it.: Choose a color. Add one mana of that color for each charge counter on this artifact.

[rare] rare

Secrets of Strixhaven Commander

7 Kč
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[X][U][U][U] Commander's Insight

SOC#113#N
Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

[rare] rare

Secrets of Strixhaven Commander

7 Kč
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[1][R] Abrade

SOC#234#N
Choose one —• Abrade deals 3 damage to target creature.• Destroy target artifact.

[uncommon] uncommon

Secrets of Strixhaven Commander

7 Kč
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Temple of Malady

SOC#413#N
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.): Add or .

[rare] rare

Secrets of Strixhaven Commander

7 Kč
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[2][B] Parasitic Impetus

SOC#222#N
Enchant creatureEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

[common] common

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[2][B][B][G][G] Casualties of War

SOC#300#N
Choose one or more —• Destroy target artifact.• Destroy target creature.• Destroy target enchantment.• Destroy target land.• Destroy target planeswalker.

[rare] rare

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[2][U] Leitmotif Composer

SOC#20#N
Whenever this creature deals combat damage to a player, draw a card.Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.: Creatures named Leitmotif Composer can't be blocked this turn.

[rare] rare

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Temple of Mystery

SOC#414#N
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.): Add or .

[rare] rare

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Furycalm Snarl

SOC#375#N
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.: Add or .

[rare] rare

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[1][U][R] Rootha, Mercurial Artist

SOC#329#N
, Return Rootha to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

[uncommon] uncommon

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[U][R][3][U][R] Inspired Skypainter // Maestro's Gift

SOC#96#N
FlyingWhen this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a token that's a copy of target creature you control. That token gains haste until end of turn.

[rare] rare

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[G][U][X][G][U] Striding Shotcaller // Run the Play

SOC#98#N
ReachWhenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Put a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card.

[rare] rare

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[2][W] Chains of Custody

SOC#139#N
Enchant creature you controlWhen this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

[common] common

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Frostboil Snarl

SOC#374#N
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.: Add or .

[rare] rare

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[B][G] Deadly Brew

SOC#303#N
Each player sacrifices a creature or planeswalker of their choice. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.

[uncommon] uncommon

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[2][W] Martial Impetus

SOC#156#N
Enchant creatureEnchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

[common] common

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[7][U] Treasure Cruise

SOC#205#N
Delve (Each card you exile from your graveyard while casting this spell pays for .)Draw three cards.

[common] common

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Vineglimmer Snarl

SOC#420#N
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.: Add or .

[rare] rare

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[2][W] Redemption Arc

SOC#163#N
Enchant creatureEnchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.): Exile enchanted creature.

[rare] rare

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[1][W][W] Eidolon of Countless Battles

SOC#144#N
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

[rare] rare

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[3][G][U] Oversimplify

SOC#322#N
Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.

[rare] rare

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[3][U][U] Aether Gale

SOC#186#N
Return six target nonland permanents to their owners' hands.

[uncommon] uncommon

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[2][U][U] Rite of Replication

SOC#202#N
Kicker (You may pay an additional as you cast this spell.)Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

[rare] rare

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[2][B] Yahenni, Undying Partisan

SOC#232#N
HasteWhenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.Sacrifice another creature: Yahenni gains indestructible until end of turn.

[rare] rare

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[X][G][U] Hydroid Krasis

SOC#315#N
When you cast this spell, you gain half X life and draw half X cards. Round down each time.Flying, trampleThis creature enters with X +1/+1 counters on it.

[rare] rare

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[1][U] Resculpt

SOC#201#N
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

[common] common

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[3][W] Sage's Reverie

SOC#165#N
Enchant creatureWhen this Aura enters, draw a card for each Aura you control that's attached to a creature.Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

[uncommon] uncommon

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[4][W] Promise of Loyalty

SOC#161#N
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

[rare] rare

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[G][U] Zimone, Quandrix Prodigy

SOC#341#N
, : You may put a land card from your hand onto the battlefield tapped., : Draw a card. If you control eight or more lands, draw two cards instead.

[uncommon] uncommon

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[X][G] Primal Might

SOC#283#N
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

[rare] rare

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[B][G] Dina, Soul Steeper

SOC#305#N
Whenever you gain life, each opponent loses 1 life., Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.

[uncommon] uncommon

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[3][W] Teshar, Ancestor's Apostle

SOC#180#N
FlyingWhenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

[uncommon] uncommon

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[2] Perpetual Timepiece

SOC#354#N
: Mill two cards., Exile this artifact: Shuffle any number of target cards from your graveyard into your library.

[uncommon] uncommon

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[2][R-W][R-W][R-W] Balefire Liege

SOC#295#N
Other red creatures you control get +1/+1.Other white creatures you control get +1/+1.Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.Whenever you cast a white spell, you gain 3 life.

[rare] rare

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[2][R][R] Chain Reaction

SOC#121#N
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

[rare] rare

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[1][G][U] Troyan, Gutsy Explorer

SOC#334#N
: Add . Spend this mana only to cast spells with mana value 5 or greater or spells with in their mana costs., : Draw a card, then discard a card.

[uncommon] uncommon

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[3][R][W] Quintorius, Loremaster

SOC#327#N
VigilanceAt the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token., , Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its...

[rare] rare

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[1][W][W] Pearl-Ear, Imperial Advisor

SOC#160#N
LifelinkEnchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)

[rare] rare

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[2][G] Trudge Garden

SOC#290#N
Whenever you gain life, you may pay . If you do, create a 4/4 green Fungus Beast creature token with trample.

[rare] rare

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[3][W][W] Winds of Rath

SOC#185#N
Destroy all creatures that aren't enchanted. They can't be regenerated.

[rare] rare

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[3][R][W] Quintorius, Field Historian

SOC#326#N
Spirits you control get +1/+0.Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

[uncommon] uncommon

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[W] Raffine's Guidance

SOC#162#N
Enchant creatureEnchanted creature gets +1/+1.You may cast this card from your graveyard by paying rather than paying its mana cost.

[common] common

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Opal Palace

SOC#390#N
: Add ., : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

[common] common

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[X][U][U] Curse of the Swine

SOC#192#N
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

[rare] rare

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[1][U] Reality Shift

SOC#199#N
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

[uncommon] uncommon

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Path of Ancestry

SOC#393#N
This land enters tapped.: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

[common] common

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Study Hall

SOC#407#N
: Add ., : Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

[common] common

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[2][R] Fateful Tempest

SOC#31#N
Council's dilemma — Starting with you, each player votes for past or present. You mill a card for each past vote, then Fateful Tempest deals damage to each opponent equal to the total mana value of cards milled this way. Exile the top card of your library for each present vote. Until the end of your next turn, you may play the exiled cards.

[rare] rare

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[W] Sentinel's Eyes

SOC#168#N
Enchant creatureEnchanted creature gets +1/+1 and has vigilance.Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

[common] common

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[W][B] Killian, Ink Duelist

SOC#317#N
LifelinkMenace (This creature can't be blocked except by two or more creatures.)Spells you cast that target a creature cost less to cast.

[uncommon] uncommon

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[X][G][U] The Goose Mother

SOC#312#N
FlyingThe Goose Mother enters with X +1/+1 counters on it.When The Goose Mother enters, create half X Food tokens, rounded up.Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

[rare] rare

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[2][W] Augusta, Order Returned

SOC#11#N
Flying, vigilanceWhenever Augusta attacks, each player exiles a card from their graveyard. When one or more nonland cards are exiled this way, put that many +1/+1 counters on target attacking creature.

[rare] rare

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[4][B][B] Final Act

SOC#213#N
Choose one or more —• Destroy all creatures.• Destroy all planeswalkers.• Destroy all battles.• Exile all graveyards.• Each opponent loses all counters.

[rare] rare

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[4][R] Renegade Bull

SOC#36#N
TrampleWhenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.Whenever this creature attacks, exile up to one target instant or sorcery card from your graveyard and copy it. You may cast the copy without paying its mana cost.

[rare] rare

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[2][B][B] Smothering Abomination

SOC#226#N
Devoid (This card has no color.)FlyingAt the beginning of your upkeep, sacrifice a creature.Whenever you sacrifice a creature, draw a card.

[rare] rare

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[R][W] Rip Apart

SOC#328#N
Choose one —• Rip Apart deals 3 damage to target creature or planeswalker.• Destroy target artifact or enchantment.

[uncommon] uncommon

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[3][W][W] Tragic Arrogance

SOC#182#N
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

[rare] rare

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[3][R] Throes of Chaos

SOC#257#N
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

[uncommon] uncommon

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[G][U] Decisive Denial

SOC#304#N
Choose one —• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)• Counter target noncreature spell unless its controller pays .

[uncommon] uncommon

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[3][W][W] Karmic Guide

SOC#151#N
Flying, protection from blackEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When this creature enters, return target creature card from your graveyard to the battlefield.

[rare] rare

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[4][U] Replication Technique

SOC#200#N
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)Create a token that's a copy of target permanent you control.

[rare] rare

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[1][G][U] Quandrix Command

SOC#325#N
Choose two —• Return target creature or planeswalker to its owner's hand.• Counter target artifact or enchantment spell.• Put two +1/+1 counters on target creature.• Target player shuffles up to three target cards from their graveyard into their library.

[rare] rare

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[2][W][W] Ajani's Chosen

SOC#132#N
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

[rare] rare

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[U][X][G] Elusive Otter // Grove's Bounty

SOC#306#N
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Creatures with power less than this creature's power can't block it.Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

[rare] rare

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[4][R] Volcanic Torrent

SOC#260#N
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast...

[uncommon] uncommon

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Hall of Oracles

SOC#378#N
: Add ., : Add one mana of any color.: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

[rare] rare

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[3][U] Deep Analysis

SOC#194#N
Target player draws two cards.Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

[common] common

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Mistveil Plains

SOC#386#N
(: Add .)This land enters tapped., : Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

[uncommon] uncommon

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[2][G] Springbloom Druid

SOC#287#N
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

[common] common

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[1][G][U] Zimone, All-Questioning

SOC#340#N
At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)

[rare] rare

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[1][R][W][2][R][W] Lorehold Archivist // Restore Relic

SOC#49#N
First strikeAt the beginning of your upkeep, if there are three or more artifact and/or creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Exile target artifact or creature card from your graveyard. Create a token that's a copy of it.

[rare] rare

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Temple of Epiphany

SOC#412#N
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.): Add or .

[rare] rare

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[1][R][W] Venerable Warsinger

SOC#336#N
Vigilance, trampleWhenever this creature deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage this creature dealt to that player.

[rare] rare

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[3][U][U] Perplexing Test

SOC#197#N
Choose one —• Return all creature tokens to their owners' hands.• Return all nontoken creatures to their owners' hands.

[rare] rare

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Temple of Triumph

SOC#417#N
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.): Add or .

[rare] rare

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[4][U][R] Brudiclad, Telchor Engineer

SOC#299#N
Creature tokens you control have haste.At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

[mythic] mythic

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[4][R] Renegade Bull

SOC#84#N
TrampleWhenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.Whenever this creature attacks, exile up to one target instant or sorcery card from your graveyard and copy it. You may cast the copy without paying its mana cost.

[rare] rare

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[X][2][G][U] Altered Ego

SOC#292#N
This spell can't be countered.You may have this creature enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

[rare] rare

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[3][B] Merchant of Venom

SOC#27#N
MenaceWhen this creature enters, each player sacrifices a creature of their choice.Whenever a player sacrifices a permanent, put a +1/+1 counter on this creature.

[rare] rare

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[3][U] Nexus Mentality

SOC#21#N
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Move all counters from target nonland permanent you control onto another target nonland permanent you control.• Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.

[rare] rare

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[1][R] Conspiracy Theorist

SOC#240#N
Whenever this creature attacks, you may pay and discard a card. If you do, draw a card.Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

[rare] rare

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[1][R][W][2][R][W] Lorehold Archivist // Restore Relic

SOC#97#N
First strikeAt the beginning of your upkeep, if there are three or more artifact and/or creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Exile target artifact or creature card from your graveyard. Create a token that's a copy of it.

[rare] rare

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[U][R] Stormcatch Mentor

SOC#331#N
HasteProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Instant and sorcery spells you cast cost less to cast.

[uncommon] uncommon

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[X][G][G] Lattice Library

SOC#88#N
This enchantment enters with X study counters on it.When this enchantment enters and whenever you cast your first spell with in its mana cost each turn, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the number of study counters on this enchantment.

[rare] rare

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[2][B] Woe Strider

SOC#231#N
When this creature enters, create a 0/1 white Goat creature token.Sacrifice another creature: Scry 1.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)This creature escapes with two +1/+1 counters on it.

[rare] rare

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[2][B] Fallen Ideal

SOC#117#N
Enchant creatureEnchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

[uncommon] uncommon

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[2][B][G] Mortality Spear

SOC#321#N
This spell costs less to cast if you gained life this turn.Destroy target nonland permanent.

[uncommon] uncommon

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Temple of Silence

SOC#415#N
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.): Add or .

[rare] rare

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[3][G] Forgotten Ancient

SOC#267#N
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

[rare] rare

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[G][U] Quandrix Apprentice

SOC#324#N
Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.

[uncommon] uncommon

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7 Kč
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[3][U][U] Zimone's Hypothesis

SOC#206#N
You may put a +1/+1 counter on a creature. Then choose odd or even. Return each creature with power of the chosen quality to its owner's hand. (Zero is even.)

[rare] rare

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Restless Spire

SOC#399#N
This land enters tapped.: Add or .: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.Whenever this land attacks, scry 1.

[rare] rare

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[2][R] Redoubled Stormsinger

SOC#251#N
First strikeWhenever this creature attacks, for each creature token you control that entered this turn, create a tapped and attacking token that's a copy of that token. At the beginning of the next end step, sacrifice those tokens.

[rare] rare

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[10][R][R] Volcanic Salvo

SOC#259#N
This spell costs less to cast, where X is the total power of creatures you control.Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.

[rare] rare

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7 Kč
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[B] Hateful Eidolon

SOC#215#N
LifelinkWhenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

[uncommon] uncommon

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7 Kč
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