ReachWhen this creature enters, look at the top five cards of your library. You may reveal a land card or a card with in its mana cost from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
ReachWhen this creature enters, look at the top five cards of your library. You may reveal a land card or a card with in its mana cost from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Choose one —• Surveil 2, then draw a card.• Prismari Charm deals 1 damage to each of one or two targets.• Return target nonland permanent to its owner's hand.
Target opponent loses 1 life and you gain 1 life.Up to one target creature gets +1/+1 until end of turn.Up to one target creature gets -1/-1 until end of turn.
Target opponent loses 1 life and you gain 1 life.Up to one target creature gets +1/+1 until end of turn.Up to one target creature gets -1/-1 until end of turn.
FlyingWhen this creature enters, put a +1/+1 counter on another target creature you control.At the beginning of combat on your turn, exile up to one target card from a graveyard.
FlyingWhen this creature enters, put a +1/+1 counter on another target creature you control.At the beginning of combat on your turn, exile up to one target card from a graveyard.