MARVEL SUPER HEROES Commander

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[R] Unlucky Witness

MSC#812#N
When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[R] Unlucky Witness - Foil

MSC#812#F
When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][W][U] Dragon Man, Reformed Robot

MSC#82#N
FlyingDragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard.You may cast this card from your graveyard by discarding a card in addition to paying its other costs.

[rare] rare

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[1][U] Rescue, Pepper Potts - Foil

MSC#882#F
FlashFlyingWhen Rescue enters, return up to one other target artifact or creature you control to its owner's hand. If it was an artifact, put a +1/+1 counter on Rescue.

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][U] A.I.M. Bot

MSC#529#N
Flying (This creature can't be blocked except by creatures with flying or reach.)

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[4][B] Age of Ultron

MSC#41#N
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — For each opponent, destroy up to one target nonartifact creature that player controls.II — For each opponent, you create a 2/2 colorless Robot Villain artifact creature token.III — Artifact creatures you control gain deathtouch until end of turn. Put a +1/+1...

Marvel Super Heroes Commander

[rare] rare

7 Kč
Vyprodáno

[4][R] Sky Cycle

MSC#704#N
FlyingWhen this Vehicle enters, it deals X damage to up to one target creature, where X is twice the number of Vehicles you control.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[4][R] Sky Cycle - Foil

MSC#704#F
FlyingWhen this Vehicle enters, it deals X damage to up to one target creature, where X is twice the number of Vehicles you control.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][U] Helmut Zemo, Mastermind

MSC#32#N
Whenever Helmut Zemo attacks, you may cast target instant or sorcery card with mana value less than or equal to his power from your graveyard. If that spell would be put into your graveyard, exile it instead. If you cast a spell this way, put a +1/+1 counter on Helmut Zemo.

[rare] rare

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[3] Progenitor's Icon

MSC#208#N
As this artifact enters, choose a creature type.: Add one mana of any color.: The next spell of the chosen type you cast this turn can be cast as though it had flash.

Marvel Super Heroes Commander

[rare] rare

7 Kč
Vyprodáno

Thriving Isle

MSC#581#N
This land enters tapped. As it enters, choose a color other than blue.: Add or one mana of the chosen color.

Marvel Super Heroes Commander

[common] common

7 Kč
Vyprodáno

[2][B] Armed Assailant

MSC#647#N
DeathtouchAs long as this creature is equipped, it gets +2/+0 and has menace. (It can't be blocked except by two or more creatures.)

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][B] Armed Assailant - Foil

MSC#647#F
DeathtouchAs long as this creature is equipped, it gets +2/+0 and has menace. (It can't be blocked except by two or more creatures.)

[common] common

Marvel Super Heroes Commander

7 Kč
Poslední kus skladem!

[4][R] Living Laser

MSC#55#N
HasteWhenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.

[rare] rare

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[3][W][W] Midnight Angel Armor

MSC#22#N
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.Equipped creature gets +3/+3 and has flying and vigilance.Equip

Marvel Super Heroes Commander

[rare] rare

7 Kč
Vyprodáno

[1][G-W] Wakandan Tusker

MSC#748#N
Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[1][G-W] Wakandan Tusker - Foil

MSC#748#F
Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][B] Klaw, Master of Sound

MSC#46#N
DeathtouchWhenever you play a card from exile, Klaw gains indestructible until end of turn.Whenever Klaw deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play it for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.

[rare] rare

Marvel Super Heroes Commander

7 Kč
Vyprodáno

Thriving Moor

MSC#582#N
This land enters tapped. As it enters, choose a color other than black.: Add or one mana of the chosen color.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno
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