Reach, trample, indestructibleBast can't attack or block unless you control three or more creatures.Whenever you attack, target attacking creature gets +X/+X until end of turn, where X is the number of creatures you control.
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.Equip
Double strike (This creature deals both first-strike and regular combat damage.)Haste (This creature can attack and as soon as he comes under your control.)Whenever Spider-Man attacks, target creature can't block this turn.
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.Equipped creature gets +2/+0 and has indestructible.Equip
Flying (This creature can't be blocked except by creatures with flying or reach.)Attacking creatures you control get +1/+0.Whenever you cast a red spell, create a 2/1 colorless Robot Hero artifact creature token with flying.
Create a token that's a copy of target creature you control, except it isn't legendary.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
FlyingWhenever Scarlet Witch deals combat damage to a player, look at the top two cards of your library, then exile them face down. Then you may cast a Hero or noncreature spell from among cards exiled with Scarlet Witch without paying its mana cost.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)Whenever a creature you control attacks alone, put a +1/+1 counter on it.
You may have Wolverine assign his combat damage as though he weren't blocked.Whenever a Mutant you control attacks, double its power until end of turn.
If you would create one or more tokens, instead create those tokens plus an additional Food token.At the beginning of your end step, if you gained life this turn, draw a card.
Menace (This creature can't be blocked except by two or more creatures.)When Black Widow enters, mill three cards. (Put the top three cards of your library into your graveyard.)Whenever Black Widow deals combat damage to a player, each opponent loses life equal to the number of creature cards in your graveyard.