MARVEL SUPER HEROES Commander

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[3][G] Path of Discovery

MSC#179#N
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Marvel Super Heroes Commander

[rare] rare

7 Kč
Vyprodáno

[3][G] Path of Discovery - Foil

MSC#179#F
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Marvel Super Heroes Commander

[rare] rare

7 Kč
Vyprodáno

[1][G-U] Brawn, Amadeus Cho

MSC#567#N
When Brawn enters, draw a card.Power-up — g/u.svg" height="19px" width="19px">: Put a +1/+1 counter on Brawn for each card in your hand. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

Marvel Super Heroes Commander

[uncommon] uncommon

7 Kč
Vyprodáno

[1][G] Wolfsbane, Highland Hero

MSC#767#N
Trample (This creature can deal excess combat damage to the player she's attacking.): Wolfsbane gets +2/+2 until end of turn. Activate only once each turn.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[1][G] Wolfsbane, Highland Hero - Foil

MSC#767#F
Trample (This creature can deal excess combat damage to the player she's attacking.): Wolfsbane gets +2/+2 until end of turn. Activate only once each turn.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

Thriving Bluff

MSC#578#N
This land enters tapped. As it enters, choose a color other than red.: Add or one mana of the chosen color.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

Path of Ancestry

MSC#254#N
This land enters tapped.: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

Path of Ancestry - Foil

MSC#254#F
This land enters tapped.: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2] Tome of Legends

MSC#223#N
This artifact enters with a page counter on it.Whenever your commander enters or attacks, put a page counter on this artifact., , Remove a page counter from this artifact: Draw a card.

[rare] rare

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[3][W] Wall Off

MSC#614#N
This spell costs less to cast for each creature your opponents control.Create a 0/4 colorless Wall creature token with defender. You gain 4 life.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[1][U] Think Twice

MSC#787#N
Draw a card.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][G] Advancing the Spirit

MSC#712#N
When this enchantment enters, draw a card.You may pay rather than pay the power-up cost of the first power-up ability you activate during each of your turns.

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[4][U] Origin of Iron Man

MSC#633#N
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Tap up to one target creature. It doesn't untap during its controller's untap step for as long as this Saga remains on the battlefield.II — Draw two cards.III — You may put an artifact card with mana value 5 or less from your hand onto the battlefield.

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[4][U] Origin of Iron Man - Foil

MSC#633#F
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Tap up to one target creature. It doesn't untap during its controller's untap step for as long as this Saga remains on the battlefield.II — Draw two cards.III — You may put an artifact card with mana value 5 or less from your hand onto the battlefield.

[uncommon] uncommon

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][W] Heroic Teamwork

MSC#597#N
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork, draw a card.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][W] Heroic Teamwork - Foil

MSC#597#F
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork, draw a card.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][W] Virtuous Variant

MSC#758#N
Flying (This creature can't be blocked except by creatures with flying or reach.)When this creature enters, put a +1/+1 counter on target creature you control.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[2][W] Virtuous Variant - Foil

MSC#758#F
Flying (This creature can't be blocked except by creatures with flying or reach.)When this creature enters, put a +1/+1 counter on target creature you control.

[common] common

Marvel Super Heroes Commander

7 Kč
Vyprodáno

[3][U][B] Kang Prime

MSC#85#N
FlyingWhenever Kang Prime enters or attacks, exile cards from the top of your library until you exile a nonland card. Put two time counters on that card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has...

[rare] rare

Marvel Super Heroes Commander

7 Kč
Vyprodáno
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