Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.−11: Gain control of all nonland...
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.−11: Gain control of all nonland...
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."Equip