Look at the top 6 cards of your deck, and you may reveal any number of Pokémon you find there and put them into your hand. Shuffle the other cards back into your deck.
This attack does 30 damage to 1 of your opponent's Pokémon for each Water Energy attached to this Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. Heal all damage from 1 of your Pokémon.Shuffle this Pokémon and all attached cards into your deck.
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Evolution Pokémon.This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)If this Pokémon has no Voltaic Lightning Energy attached, this attack does nothing.
If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, move up to 2 Basic Lightning Energy cards from this Pokémon to 1 of your Benched Pokémon.This Pokémon also does 30 damage to itself.
At the end of your opponent's next turn, discard the Defending Pokémon and all attached cards.Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.