At the beginning of combat on your turn, put a +1/+1 counter on this creature.When this creature dies, create X 1/1 white Tribble creature tokens with "This token can't block," where X is this creature's power.
VigilanceWhenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control.Whenever you gain life, put two +1/+1 counters on Christine Chapel.
You may look at the top card of your library any time.You may play lands from the top of your library.Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
FlashYou may have Ezri Dax enter as a copy of any creature card in your graveyard that was put there from the battlefield this turn, except her name is Ezri Dax, Newly Joined and she's a legendary Trill in addition to her other types.
Landfall — Whenever a land you control enters, put four charge counters on Starship Enterprise.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 16+.)16+ | FlyingWhenever Starship Enterprise deals combat damage to a player, draw that many cards.
FlyingFederation — Faeries you control enter with an additional +1/+1 counter on them for each creature type among non-Borg creatures you already control.
FlyingFederation — Faeries you control enter with an additional +1/+1 counter on them for each creature type among non-Borg creatures you already control.
Multikicker (You may pay an additional any number of times as you cast this spell.)This artifact enters with a charge counter on it for each time it was kicked.: Add for each charge counter on this artifact.
Klingon spells and Warrior spells you cast cost less to cast.Whenever another Klingon or Warrior you control enters, this creature deals 1 damage to each opponent.
Exile two target permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)This land enters tapped.: Add ., : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
VigilanceSpacecraft creatures you control get +3/+3.Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle.
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)