IndestructibleAs long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)Other creatures you control have vigilance.: Create a 2/1 white Cleric enchantment creature token.
Creatures you control have haste.Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
You may look at the top card of your library any time.You may cast artifact spells and colorless spells from the top of your library., Pay 1 life: Exile the top card of your library.
Flying, first strikeIf a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Equipped creature gets +2/+2.As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)Equip
Changeling (This card is every creature type.)As Realmwalker enters, choose a creature type.You may look at the top card of your library any time.You may cast creature spells of the chosen type from the top of your library.
Whenever an Equipment you control enters, you may draw a card.Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.Cycling (, Discard this card: Draw a card.)When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Vigilance, : Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
First strike (This creature deals combat damage before creatures without first strike.): Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.)−2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand.−7: Target artifact you control becomes a 9/9 Construct...
Mirrorpool enters tapped.: Add ., , Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy., , Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.
Flying, double strikeWhen Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it.Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
Flying, hasteWhenever Rankle, Master of Pranks deals combat damage to a player, choose any number —• Each player discards a card.• Each player loses 1 life and draws a card.• Each player sacrifices a creature of their choice.
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.−1: Untap up to four target permanents.−10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."Teferi, Temporal Archmage can be your commander.