Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Creatures can't attack planeswalkers you control unless their controller pays for each creature they control that's attacking a planeswalker you control., Exile Onakke Oathkeeper from your graveyard: Return target planeswalker card from your graveyard to the battlefield.
When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token.Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature and enchantment spells you control can't be countered.: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Colorless spells you cast cost less to cast.+1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.−3: Destroy target permanent that's one or more colors.
TrampleWhen Regal Behemoth enters, you become the monarch.Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
At the beginning of each player's draw step, that player draws an additional card.Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.
Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."