FlyingWhenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
FlyingWill of the council — When Custodi Squire enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
FlyingWill of the council — When Custodi Squire enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
Menace (This creature can't be blocked except by two or more creatures.)Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
Choose three. You may choose the same mode more than once.• Target player draws a card and loses 1 life.• Target creature gets -2/-2 until end of turn.• Return target creature card from your graveyard to your hand.