: Add , , or .Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Rattleclaw Mystic is turned face up, add .
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
All creatures able to block target creature this turn do so.Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control.Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Tap X target creatures.Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
Choose one —• Mardu Charm deals 4 damage to target creature.• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
DeathtouchMorph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Ruthless Ripper is turned face up, target player loses 2 life.
Choose one —• Put target creature on top of its owner's library.• Jeskai Charm deals 4 damage to target opponent or planeswalker.• Creatures you control get +1/+1 and gain lifelink until end of turn.
Equipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."Equip
Choose one —• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.• Counter target spell unless its controller pays .• Creatures with power 3 or less can't block this turn.
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.