Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.
Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.
Deathtouch, hasteWard—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
Deathtouch, hasteWard—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
FlashWhen Lost in the Maze enters, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)Tapped creatures you control have hexproof.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)ReachWhen Vitu-Ghazi Inspector enters, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)ReachWhen Vitu-Ghazi Inspector enters, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.
Flying, vigilanceAt the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
ReachWhen Gearbane Orangutan enters, choose one —• Destroy up to one target artifact.• Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
ReachWhen Gearbane Orangutan enters, choose one —• Destroy up to one target artifact.• Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
DeathtouchWhen Rakish Scoundrel enters or is turned face up, target creature gains indestructible until end of turn.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
DeathtouchWhen Rakish Scoundrel enters or is turned face up, target creature gains indestructible until end of turn.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)As Bubble Smuggler is turned face up, put four +1/+1 counters on it.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)As Bubble Smuggler is turned face up, put four +1/+1 counters on it.
When Persuasive Interrogators enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)