Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.II — Until end of turn, Angels you control gain ": Destroy target creature with power less than this creature's power."III — Angels you control gain double strike until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.II — Until end of turn, Angels you control gain ": Destroy target creature with power less than this creature's power."III — Angels you control gain double strike until end of turn.
FlyingWhenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature.Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
HasteBoast — : You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
Whenever Jorn attacks, untap each snow permanent you control.: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped.
FlashFirst strike, protection from God creaturesWhen Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
FlashFlyingForetelling cards from your hand costs less and can be done on any player's turn.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.