Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Creatures you control that are enchanted or equipped have double strike.At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.Equipped creature gets +2/+0 and has vigilance.Whenever equipped creature dies, return it to its owner's hand.Equip
Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end.Creatures you control can boast twice during each of your turns rather than once.Discard a card: Exile the top two cards of your library. You may play those cards this turn.
MenaceWhenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.: Target player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.: Untap Tergrid's Lantern.
Flying, hasteWhenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.Treasures you control have ", Sacrifice this artifact: Add two mana of any one color."
Vigilance: Add one mana of any color.Other legendary creatures you control have vigilance and ": Add one mana of any color."At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
This spell can't be countered.At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.Sacrifice another Serpent: Choose one —• Tap target permanent. Its activated abilities can't be activated this turn.• Koma, Cosmos Serpent gains indestructible until end of turn.
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
ChangelingWhenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
This spell can't be countered.IndestructibleToski, Bearer of Secrets attacks each combat if able.Whenever a creature you control deals combat damage to a player, draw a card.