When Esika's Chariot enters, create two 2/2 green Cat creature tokens.Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.Crew 4
FlyingWhen Burning-Rune Demon enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
This spell can't be countered.IndestructibleToski, Bearer of Secrets attacks each combat if able.Whenever a creature you control deals combat damage to a player, draw a card.
Elves you control have ": Add ."+1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.0: Create a 1/1 green Elf Warrior creature token.−6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
DeathtouchBoast — : Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
The World Tree enters tapped.: Add .As long as you control six or more lands, lands you control have ": Add one mana of any color.", , Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
FlyingWhenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
FlyingWhen Burning-Rune Demon enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
DeathtouchBoast — : Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
FlyingWhenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."−3: Exile target nonland permanent.−7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand,...