FlyingCouncil's dilemma — When Messenger Jays enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)As long as Domesticated Hydra is monstrous, it has trample.
When Jeering Homunculus enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.FlyingWhen Spire Phantasm enters, if you guessed correctly for a card named Spire Phantasm, draw a card.
Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.FlyingWhen Spire Phantasm enters, if you guessed correctly for a card named Spire Phantasm, draw a card.