Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Kicker Choose one. If this spell was kicked, choose any number instead.• Put two +1/+1 counters on target creature.• Target player gains X life, where X is the greatest power among creatures they control.• Target creature you control fights target creature you don't control.
When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
Enchant landEnchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.When enchanted land dies, return that card to its owner's hand.
Enchant landEnchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.When enchanted land dies, return that card to its owner's hand.