If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Flash (You may cast this spell any time you could cast an instant.)Enchant creatureWhenever enchanted creature deals damage to an opponent, you may draw a card.
Flying: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add .When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Copy target instant or sorcery spell. You may choose new targets for the copy.
When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Add .: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Suspend 3—Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
HasteShadow (This creature can block or be blocked by only creatures with shadow.)Whenever another creature is put into your graveyard from the battlefield, you may pay . If you do, return Nether Traitor from your graveyard to the battlefield.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
Grapeshot deals 1 damage to any target.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)Target player draws three cards.
As Ixidron enters, turn all other nontoken creatures face down. (They're 2/2 creatures.)Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)Each player discards their hand, then draws seven cards.
IndestructibleAs Stuffy Doll enters, choose a player.Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.: Stuffy Doll deals 1 damage to itself.