Kicker (You may pay an additional as you cast this spell.)When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Kicker (You may pay an additional as you cast this spell.)Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Vigilance (Attacking doesn't cause this creature to tap.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)At the beginning of your upkeep, if you have 40 or more life, you win the game.
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Flying, hasteWhenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Whenever Bala Ged Thief or another Ally you control enters, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.
Kicker (You may pay an additional as you cast this spell.)Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Whenever Turntimber Ranger or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.