, : Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
Prototype — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Double strikeWhen Combat Thresher enters, draw a card.
Prototype — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Double strikeWhen Combat Thresher enters, draw a card.
Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.
FlyingWhen Airlift Chaplain enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.)
FlyingWhen Airlift Chaplain enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.)
Choose one —• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.• Counter target activated or triggered ability.