+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.−7: Search your library for up to three artifact cards with different names, put them onto the...
FlyingWhenever Skysovereign, Consul Flagship enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.−1: You gain 2 life and draw a card.−7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token., : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
This spell costs less to cast, where X is the total mana value of noncreature artifacts you control.Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
+2: Chandra, Pyrogenius deals 2 damage to each opponent.−3: Chandra, Pyrogenius deals 4 damage to target creature.−10: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
FlyingWhenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
VigilanceWhen Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
FlyingWhen Demon of Dark Schemes enters, all other creatures get -2/-2 until end of turn.Whenever another creature dies, you get (an energy counter)., Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.
: Add one mana of any color.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.