Whenever an artifact or Artificer you control enters, you may pay . If you do, you get (two energy counters).Pay six , Sacrifice Era of Innovation: Draw three cards.
Trample, hasteWhen Fleetwheel Cruiser enters, it becomes an artifact creature until end of turn.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
When Consulate Surveillance enters, you get (four energy counters).Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.
Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
VigilanceWhen Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
When Aether Theorist enters, you get (three energy counters)., Pay : Scry 1. (Look at the top card of your library. You may put that card on the bottom.)