FlyingWhenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.: Scourge of Valkas gets +1/+0 until end of turn.
Creatures with power less than Champion of Lambholt's power can't block creatures you control.Whenever another creature you control enters, put a +1/+1 counter on Champion of Lambholt.
You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.Flying, lifelinkOther creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
, Sacrifice Nihil Spellbomb: Exile target player's graveyard.When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
Whenever a creature you control with flying enters, it gains haste until end of turn.Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
First strikeLandfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)