Target player discards a card.Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)When the creature Cry of Contrition haunts dies, target player discards a card.
Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
As long as equipped creature is tapped, tapped creatures you control get +2/+0.As long as equipped creature is untapped, untapped creatures you control get +0/+2.: You may tap or untap equipped creature.Equip
This spell can't be countered.Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)Protection from instants
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
Enchant creatureCreatures you control that are enchanted get +1/+1.If a creature you control that's enchanted would die, return it to its owner's hand instead.
Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control., Remove a +1/+1 counter from Ulasht: Choose one —• Ulasht deals 1 damage to target creature.• Create a 1/1 green Saproling creature token.