Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature of their choice, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.Crew 2
Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.
: Add . Put a time counter on Trenzalore Clocktower., , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.
Duggan's power and toughness are each equal to the number of cards in your hand.Whenever Duggan enters or attacks, investigate.The Most Important Punch in History — , : Duggan deals damage equal to twice its power to another target creature. Activate only once.
Whenever Cult of Skaro attacks, choose one at random —• Thay — Put a +1/+1 counter on each artifact creature you control.• Caan — Draw two cards.• Sec — Create a 3/3 black Dalek artifact creature token with menace.• Jast — Each opponent loses 4 life.
Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature.At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.
When Gallifrey Stands enters, return all Doctor cards from your graveyard to your hand.At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game.
Meet in Reverse — You draw cards from the bottom of your library rather than the top.Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
Partner with Amy PondFirst strike, lifelinkThe Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")