Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)Flying, hasteWhen Realm-Scorcher Hellkite enters, if it was bargained, add four mana in any combination of colors.: Realm-Scorcher Hellkite deals 1 damage to any target.
When Lord Skitter's Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
Restless Bivouac enters tapped.: Add or .: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.
TrampleWhen Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end of your next turn.You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
When Extraordinary Journey enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
FlashWard Horned Loch-Whale enters tapped unless it's your turn.The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.
, : Tap target creature. This ability costs less to activate during your turn., Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.
This spell costs less to cast if your life total is 5 or less.Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
FlyingWhenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Creatures with power less than Elusive Otter's power can't block it.Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid.Exile the top two cards of your library. Until your next end step, you may play those cards.
HasteWhen Charming Scoundrel enters, choose one —• Discard a card, then draw a card.• Create a Treasure token.• Create a Wicked Role token attached to target creature you control.
MenaceWhenever Ogre Chitterlord enters or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
Skulk (This creature can't be blocked by creatures with greater power.)Ingenious Prodigy enters with X +1/+1 counters on it.At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
Whenever one or more artifacts you control enter, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn.Whenever one or more enchantments you control enter, draw a card. This ability triggers only once each turn.
Whenever one or more artifacts you control enter, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn.Whenever one or more enchantments you control enter, draw a card. This ability triggers only once each turn.
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
TrampleWhen Gruff Triplets enters, if it isn't a token, create two tokens that are copies of it.When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
You may discard a card. If you do, draw two cards.Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Create a 1/1 white Mouse creature token.II, III — Create a token that's a copy of target token you control.IV — Creatures you control get +1/+1 and gain vigilance until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Create a 1/1 white Mouse creature token.II, III — Create a token that's a copy of target token you control.IV — Creatures you control get +1/+1 and gain vigilance until end of turn.