TramplePermanent spells you cast that have an Adventure cost less to cast.Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.
Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
MenaceWhen this creature enters, create two 1/1 black Rat creature tokens with "This token can't block."At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.
When Eriette's Tempting Apple enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn., , Sacrifice Eriette's Tempting Apple: You gain 3 life., , Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.
Restless Spire enters tapped.: Add or .: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.Whenever Restless Spire attacks, scry 1.
Callous Sell-Sword enters with a +1/+1 counter on it for each creature that died under your control this turn.Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
When Voracious Vermin enters, create a 1/1 black Rat creature token with "This creature can't block."Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin.
FlashWard Horned Loch-Whale enters tapped unless it's your turn.The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.
MenaceWhen this creature enters, create two 1/1 black Rat creature tokens with "This token can't block."At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.
Whenever a token you control enters, put a +1/+1 counter on Wildwood Mentor.Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.
When Extraordinary Journey enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
MenaceWhenever Ogre Chitterlord enters or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
When Sentinel of Lost Lore enters, choose one or more —• Return target card you own in exile that has an Adventure to your hand.• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.• Exile target player's graveyard.
When Extraordinary Journey enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.
HasteCelebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and ": Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)When Tenacious Tomeseeker enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.