VigilanceWhenever Icewrought Sentry attacks, you may pay . When you do, tap target creature an opponent controls.Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.
Enchant creatureWhen Bitter Chill enters, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.When Bitter Chill is put into a graveyard from the battlefield, you may pay . If you do, scry 1, then draw a card.
Enchant creatureWhen Bitter Chill enters, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.When Bitter Chill is put into a graveyard from the battlefield, you may pay . If you do, scry 1, then draw a card.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)This spell costs less to cast if it's bargained.Counter target spell.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)This spell costs less to cast if it's bargained.Counter target spell.
Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)
Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)
FlyingWhen Spellscorn Coven enters, each opponent discards a card.Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
FlyingWhen Spellscorn Coven enters, each opponent discards a card.Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
MenaceWhenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
MenaceWhenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 white Human creature token.II — Create a Food token.III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 white Human creature token.II — Create a Food token.III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.