Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
FlyingCelebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)When Tenacious Tomeseeker enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)When Tenacious Tomeseeker enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.
DeathtouchWhenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
DeathtouchWhenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.
Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
When Solitary Sanctuary enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
When Solitary Sanctuary enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.: Sacrifice Hopeful Vigil.
When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.: Sacrifice Hopeful Vigil.