: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)
0: Put a loyalty counter on each red planeswalker you control.0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.−2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.−3: Target creature you control deals damage equal to its power to target creature or planeswalker.−5: You may reveal a creature card you own from outside the game and put it into your hand.
As an additional cost to cast this spell, sacrifice a creature.Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Flying (This creature can't be blocked except by creatures with flying or reach.)Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Enchantment spells you cast cost less to cast.Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Whenever a Swamp you control enters, choose one —• You draw a card and you lose 1 life.• Dread Presence deals 2 damage to any target and you gain 2 life.
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)Whenever you cast a spell that targets a creature you control, draw a card.
As Icon of Ancestry enters, choose a creature type.Creatures you control of the chosen type get +1/+1., : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+1: Put three +1/+1 counters on up to one target creature.−1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.−6: Target creature gets +10/+10 and gains trample until end of turn.
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.If a card would be put into an opponent's graveyard from anywhere, exile it instead.
When Golos, Tireless Pilgrim enters, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.: Exile the top three cards of your library. You may play them this turn without paying their mana costs.