When Azorius Justiciar enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Reach (This creature can block creatures with flying.)When Turret Ogre enters, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
FlyingWhen Resonance Technician enters, you may discard a card. If you do, investigate twice., Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
FlyingAs Rescuer Sphinx enters, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters with a +1/+1 counter on it.
Defender: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
Sumala Rumblers's power is equal to the number of creatures you control.Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)