Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.Equip (: Attach to target creature you control. Equip only as a sorcery.)
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.
When Taj-Nar Swordsmith enters, you may pay . If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
Choose one —• Regenerate each creature you control.• Wail of the Nim deals 1 damage to each creature and each player.Entwine (Choose both if you pay the entwine cost.)
Equipped creature has ": This creature deals 1 damage to any target."Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)